Session loot will be listed on OP soon after the game. Coins, gems and other sold items are considered fungible GP for convenience. Session, not delve, loot is split up in even shares by player, not character, but is also contingent on having at least one character alive and present at the session.
e.g. 9 characters start the session in the middle of a delve. There are 4 players, with 1, 2 or 3 characters to start. At the end, 1 player has no characters, and the other 3 still have 1 or more. That session’s loot is split up among the 3 players with surviving characters.